This image is from the exterior looking up at the buildings and the landscape of the site. Adding materials to the buildings and everything else was pretty challenging. I like the way some things come out to be very realistic, but I do not like the fact that my inexperience in the program shows up in the quality of my work. I would have liked to know all the loop wholes of the program in order to create a more convincing rendering of the scene. For example, I would like to learn how to create a realistic grass texture using the various maps and tools provided by VIZ.
My Walk through:
This is the video I produced for a walkthrough of my gallery. I really wanted to make it seem like the viewer was actually going in to my gallery. I tried to simulate some of the human characteristics, by looking around and focusing your attention when you see a frame on the wall. I also added picture frames in my gallery, to simulate some of the things that would be displayed in an actual gallery. Since this is my design and my video I thought it would be fun to put picture frames of my friends and family. I could have easily made the frames full of famous paintings by artists like Picasso, Van Gogh, Pallock, and many others, but it was my intention to have frames that represent me.
I was pretty pleased with my video, but I was still not completely satisfied. Because of the lack of time, I was not able to take several sample renderings to make sure the quality of my work was at its best. I found several disturbing errors in my video that I would like to fix at a later time. Even though we will be out of school by then, I want to make my video a little bit better by improving the lighting on the interior and the amount of frames I use to make it in order to slow down the animation. I used omni light for the interior, but because I also had a mrSun light, I had to change the intensity of the omni lights to a very high setting. Once I began animating, I changed the mrSun to a spot light in order to cut down the rendering time, but I forgot to turn down the intensity of the omni lights. I believe if I was to change the intensity of the omni lights by half, I would be able to achieve a better video.
Other than that, I am very pleased with this project and the program (Autodesk VIZ 2008) that we used. I was really able to explore the capabilities of the program. I really enjoyed turning Revit Design into a VIZ rendering that would look as realistic as possible.
The program has much potential, far beyond what I learned this semester. I wish to continue interacting with the program and experiment with several of the tools provided by it.